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Resident Evil 0 HD Remaster Walkthrough – No Damage Hard Mode S-Rank – No Commentary


Resident Evil 0 HD Remaster Walkthrough – No Damage Hard Mode S-Rank – No Commentary

Playlist: https://www.youtube.com/playlist?list=PLvv1mA3UKy9Mc1bzoTAesRGW6Cml3t2KJ

Skip intro: 5:27
Stinger Knife Battle: 24:18
Training Facility: 44:40
Centurion Boss Battle: 55:29
Training Facility Basement: 1:23:00
Save Rebecca: 1:28:55
Training Facility Part 2: 1:44:50
Infected Bat Battle: 1:59:43
The Laboratory: 2:02:49
Factory: 2:25:49
Proto Tyrant Battle: 2:31:50
Treatment Plant: 2:36:20
Proto Tyrant 2nd Battle: 2:52:49
Queen Leech 1st Form: 3:09:20
Queen Leech Final Battle: 3:25:25
Ending: 3:31:47

This is a no damage walkthrough for Resident Evil 0 HD Remaster available for PS4, Xbox One, PS3, Xbox 360 and PC in 1080p 60FPS , which will show the location of all the files and the best strategy to complete the game with the best ending possible.

Difficulty: Hard

Channel: http://www.youtube.com/c/MikeBettencourt
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Resident Evil Zero, known in Japan as biohazard 0 (バイオハザード0 Baiohazādo Zero?), is a survival horror video game developed and published by Capcom for the Nintendo GameCube in 2002. It serves as a prequel to the first Resident Evil, covering the ordeals experienced in the Arklay Mountains by the S.T.A.R.S. Bravo Team. The gameplay remains similar to other entries in the Resident Evil series, but includes a unique “partner zapping” system. The player controls both S.T.A.R.S. officer Rebecca Chambers and convicted criminal Billy Coen, switching control between them at will in order to solve puzzles and take advantage of their unique abilities.

Development for Resident Evil Zero began originally on the Nintendo 64. The “partner zapping” system was created in order to take advantage of the short load times only possible with the capabilities of the N64 Game Pak. The game was designed to be more difficult than previous Resident Evil titles. The team removed the item storage boxes present in earlier games and introduced a new item-dropping feature inspired by Sweet Home. Development slowed down when the team began to encounter memory storage issues, and so production was moved to the newly announced Nintendo GameCube. The game had to be completely rebuilt, with only the concept and story carried over.

Resident Evil Zero received mostly positive reviews and has sold 1.25 million copies. Critics universally praised the graphics, soundtrack, and atmosphere. Many felt the new partner and item management systems added new layers of strategy, however some found the changes cumbersome or non-innovative. The traditional survival horror controls were largely regarded as clunky and outdated. Resident Evil Zero was ported to the Wii in 2008, and a high-definition remaster is in development for modern game platforms due for release in January 2016.

Resident Evil 0 HD Remaster Walkthrough - No Damage Hard Mode S-Rank - No Commentary


  1. I'll have to revisit this title since RE7 is out. I got annoyed by the dual character concept, but I'll give it another try.

  2. I didn't remember this game having such terrible voice acting. For RE I expected better…I'm almost 1000% certain the Japanese voice actors are better.

  3. wow i think playing these old version should be very hard! just compare with RE4 or RE5.
    Mike have to go to menu just for reload his gun!

  4. Aw come on, I was hoping for commentary. That's the best part about you. Calmly doing your thing, while making hilarious comments and making points about how silly this or that is in RE franchise. 🙁

  5. Your tactic for the Queen Leech is very clever. I'm going to try that in my next playthrough of Resident Evil 0.

  6. Thanks, Mike! That was a joy to watch and I picked up a ton of good route strategies and ammo conservation tips! 🙂

  7. and finally the last part. If you are really good like me in managing items. You can have like 22 molotov or more. That allow to kill all easy like the 2 Hunters without receive damage. Marcus trick : Equip Magnum to Billy and equip Grenade launcher Rebecca. You suppose to have 12 acid,7 flame and 6 grenade here and 8 magnum bullet. 1 minutes and Marcus is dead and you do a perfect without damage. Take 6 grenade and 7 flame and 5 magnum bullet. Queen trick : Go upstair and shoot with 12 acid around and 6 grenade is enough with some shotgun bullet. Phase 2 : with like 55 shotgun shells and 200 handgun bullets lol just distract the queen and bingo

  8. 2:26:53 Why waste ammo of the magnum its so stupid. Just avoid the first one Hunter its so easy and take a molotov and throw one on the second and run. No ammo waste. 2:31:27 To beat the Tyrant in just few seconds. Take your magnum and shoot 6 ammo run of the right,shoot 2 ammo and run on the right again and finish it with the handgun. No need to waste all magnum on him. You suppose to have left the 9 bullet in the mansion and have the handgun of Billy with Scope. Why you take Rebecca Gun? I don't get it at all……

  9. 53:37 Take the ink ribbon and the Microfilm A with Billy that save you time. Deposit the ink with other in the corner of the typewriter for 5 left and left the Microfilm A in the hall. You save time. At 58:57 you waste your ammo for nothing, You have just to go in right to avoid the 2 others and shoot 3 ammo on this zombie and run in the door,when you go outside you do the same.that took only 8 bullet of handgun nothing more

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